The items are composed of multiple properties; here they are:
material: The material of the item. (Here is the enum)name: This for customizing the name of the item.custom-model-data The custom model data for custom resource packs.texture-head You can define a custom head texture on the skull. (Here you can find them)owner-head You can define the owner of the skull.lore: This for customizing the description of the item.symbol: I advice to not touch it, it's for GUI disposition customization.inventory:
title: '&b✹ &7Statistics Menu'
disposition:
- '---vst---'
- --kdmpb--
- '----c----'
items:
blank:
name: '&e'
material: LIGHT_GRAY_STAINED_GLASS_PANE
symbol: "-"
kills:
name: '&b➶ KILLS'
lore:
- '&7Click on this item to'
- '&7see the kills of your team.'
material: DIAMOND_SWORD
actions:
left-click: kills
symbol: "k"
deaths:
name: '&c✞ DEATHS'
lore:
- '&7Click on this item to'
- '&7see the deaths of your team.'
material: DIAMOND_HELMET
actions:
left-click: deaths
symbol: "d"
mobs-killed:
name: '&d♞ KILLED MOBS'
lore:
- '&7Click on this item to'
- '&7see the killed mobs of your team.'
material: WOODEN_SWORD
actions:
left-click: mobs_killed
symbol: "m"
blocks-broken:
name: '&a☭ BROKEN BLOCKS'
lore:
- '&7Click on this item to'
- '&7see the broken blocks of your team.'
material: DIAMOND_PICKAXE
actions:
left-click: blocks_broken
symbol: "b"
blocks-placed:
name: '&e⟰ PLACED BLOCKS'
lore:
- '&7Click on this item to'
- '&7see the placed blocks of your team.'
material: DIRT
actions:
left-click: blocks_placed
symbol: "p"
money:
name: '&6♕ MONEY'
lore:
- '&7Click on this item to'
- '&7see the money of your team.'
material: GOLD_INGOT
actions:
left-click: money
symbol: "s"
playtime:
name: '&9⌛ PLAYTIME'
lore:
- '&7Click on this item to'
- '&7see the playtime of your team.'
material: CLOCK
actions:
left-click: playtime
symbol: "t"
level:
name: '&a⑦ LEVEL'
lore:
- '&7Click on this item to'
- '&7see the level of your team.'
material: LECTERN
actions:
left-click: level
symbol: "v"
back:
name: '&eGO BACK'
lore:
- '&7Click here to go back.'
material: SPECTRAL_ARROW
actions:
left-click: go_back
symbol: "c"
If you want to change the position of the item there is something called "GUI Disposition" that you can change for every GUI inside the plugin.
Let's look at an example and try to understand it.
- '----l----'
- '---a-r---'
- '----c----'
The - are the empty items, l is the Ally List item, a is the Add Ally item, r is the remove ally item and c is the Go back item. Here is how it looks in-game.