UltraSpoof puts fake players on your server. They join, they leave, they chat, they show up on your proxy, and they behave like people instead of a number that went up.
This is the documentation for the rewrite. If you are still running the older build, the old docs are the ones that apply to it.
What changed
- Everything is in the menu. Run
/ultraspoof and set it up there. Modules are gone. They are just features you switch on now, same as the ping changer or auto join.
- Questions come as dialog boxes on 1.21.6 and newer.
/answer is only used on older servers.
- Lobby Adoption System: When a server goes down, bots are sent to the lobby
- The bridge was rewritten. Backends publish whole snapshots instead of add and remove events, so the proxy and the backends stop drifting apart. Redis works now too, not just MySQL.
- Bots can move to your lobby while their server is down, then go back when it returns.
- Simple Chat is a proper canned chat system for servers not running ZelIntelligence. Join lines, greetings and idle chatter, all editable in game.
- ALSO THE ONLY PLUGIN HAVING THIS: Auto premium name harvesting using our own system.
Start here
Installation
The In-Game Menu
Fake Players
Bot Chat
Bot Activities
Bridging System
Commands and Permissions
Compatibility